院內單位

DEPARTMENTS

COLLEGE OF COMPUTER SCIENCE NYCU

Institute of Multimedia Engineering

With the high degree of computerization in contemporary life, we come into contact often with multimedia presentation and interaction. Examples include computer games, internet games, animation movies and special effects, digital audiovisual media, fingerprints, voice, and handwritten identification, computer monitoring, computer sensor human-machine interface, and text, video, and audiovisual search, digital learning.

Many forms of media extend their reach far and wide via the Internet. How to provide economical and effective, ubiquitous, always accessible, quality-ensured, instinctive integrated interactive computer services - that is a major challenge for today’s computer technology. Because the topic involves and covers diverse and in-depth fields of technology, it has formed a unique interdisciplinary training. That is why our College established the “Institute of Multimedia Engineering,” in order to train all-dimensional talent equipped with independent R&D capability, which matches the international development trend, and in order to elevate the standard and competitiveness of our country’s multimedia industry.

The Institute of Multimedia Engineering has multiple research groups. There are eight professors participating in In graphics, animation, gaming, and digital learning, researching topics including 3D graphics, games, animation, internet gaming systems, gaming artificial intelligence. Fifteen professors are Involved in the study of computer visuals, image processing, and graphics recognition, and they developed the country’s first 3D computer visual-guided driverless vehicle, and through leading the highest funded MOEA academia professional specialization program, proactively engaged in the dissemination and transfer of relevant technology, all the while collaborating closely with other research teams in and outside the country. We have five professors in the field of multimedia computer systems, who have done serious research into the fields of digital sound signal processing and compression, digital sound processing, dispersed multimedia system and platform, online multimedia streaming, and who have close exchanges with the industry. Professors on our team are currently driving forward with the development of acceleration chips that can be used on digital TV, and are actively participating in the drafting of standards for MPEG multimedia.

Important research in recent years include:

  • Infor Protector software application, which won the 2004 National Digital Archives Program Watermark Technology Competition - dual winners for general color image division, large image division winners.
  • The country’s first integrated digital learning platform: the CORAL system.
  • Developed the Six-Piece Chess, and formally named it connect 6, in order to improve the traditional unfairness in traditional Five-Piece Chess/Gomoku

Developed flexible, robust, and real-time Taiwan road information automatic selection technology, and now Taiwan’s main ITS engineering all utilize this technology to develop detection systems for traffic incidents.